FTL is a game that you end up pouring too many hours into without making any actual progress.
It was about 10 hours in that I realized I hadn't even made it to the final boss, let alone seen it.
So began the quest to find out what the big bad ship looked like; I decided to smarten up, and immediately realized there is a surprisingly large learning curve to the game.
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Only when I had successfully encountered, and then quickly been disposed of by, the boss [Rebel Flagship] did I look back and realize i'd made makeshift easy-bake ovens of over 20 space ships, and that although getting humiliated by the boss was pretty fun, it just wasn't right to cook aliens well-done.
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Looking worse than the rebels do at a moral standpoint, I began to see that there is a strange spectrum of moral choice within FTL. It is for this reason I have decided to keep playing, and categorize the 'good' and 'bad' ways to play the game.
To make this blog post short and concise, I will keep the 'good' and 'bad' lists to a maximum of three, and i've already covered two of the 'bad' ways to play, so here is the last one:
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This automatic killing machine will punch a hole straight into your enemies ships and bear-hug the crew into submission. As an added bonus, if your ship is equipped with cameras that can see inside enemy ships, you can watch the onslaught unfold before your very eyes. It's like being the handler for an obedient Terminator, except in space.
Now for some 'good' ways to kill some aliens just trying to do their jobs:
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The second one i'll mention is kind of wimpy, but I did manage to meet the final boss with the setup of just a few ion lasers and a crew that could pilot the ship with uncanny dodging abilities. The strategy was to simply disable the enemy weapons and then wait for an opportunity to run away, picking up scrap from other sources along the journey and upgrading the engines for a larger chance to dodge. This way no one had to die. Well except for you, when you meet the boss. At that point it becomes a standoff, because you have become an untouchable monk who's sworn to never harm a fly, but the Rebel Flag Ship must be killed to progress.
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P.S. I'll get you someday you bastard!
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